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Barotrauma game dowload
Barotrauma game dowload






barotrauma game dowload

Docking ports and hatches aren't damaged by excess voltage.The voltage required for a PowerTransfer item to take damage and the probability for a fire can be configured in the item xmls.Fixes weapons occasionally not hitting the target in tight spaces due to touching the ceiling/walls first.

barotrauma game dowload

  • Melee weapons can hit multiple targets on one swing.
  • Added colliders to railguns (so they cannot go through walls or enemy subs anymore).
  • Levels are mirrored when travelling through the backwards in the campaign mode.
  • Servers have the option to disable the disguise feature.
  • Respawn durations can be changed mid-round.
  • Clients can be given access to server logs.
  • Custom servers can modify all editable item properties mid-round, not just in-game editable ones.
  • Added a server setting for selecting which symbols are allowed in client names (see AllowedClientNameChars in the server settings file).
  • Oxygenite tanks can be stored in cabinets.
  • Dropped flashlights don't consume and battery and turn off automatically.
  • Ragdolls can't be dragged through walls or other colliders.
  • Fixed autopilot being unable to navigate to the destination in mirrored levels.
  • Fixed crashing when attempting to clone items with non-default required items.
  • barotrauma game dowload

    Fixed crashing when attempting to clone linked submarines in the sub editor.Hitscan weapons like the revolver can hit targets outside the sub when firing from the inside and vice versa.Spaces and exclamation marks are allowed in client names by default.The items were rotated according to the left hand, but positioned on the right hand. Fixed incorrect rotation of welding tools and other 2-handed items that are held in one hand when not aiming.Attempt to fix items occasionally dropping client-side when moving them from an inventory to another.Fixed dragged characters staying floating mid-air after they've been dragged up/down ladders.Fixed dragged characters occasionally getting launched away at a high speed when moving from sub to another.Husks or huskified humans don't gain health by attacking corpses.Added FalseOutput property to RegEx components.Option to make RegEx component only send a signal when it receives a signal (not continuously according to the last received signal).Melee weapons can only hit one character per swing (makes stun batons and medical syringes less OP).More error logging to diagnose syncing errors.Fixed status effects that deplete oxygen affecting characters that don't need air to breathe.Fixed characters occasionally getting teleported outside the sub for a few frames when moving between docked subs.Fixed client-side docking ports creating duplicate bodies on doors, causing characters to collide with an invisible door when trying to move between docked subs (until the server forces them through it).Otherwise there may be areas uncovered by hulls if the docking port is positioned slightly outside the extents of the submarine's hulls, causing characters to implode or get thrown back when they try to pass from sub to another. Docking ports automatically stretch the hulls between them to cover the area between the docked subs.Fixed alien ruins occasionally overlapping with each other or being above the upper boundary of the level.Fixed AI characters (most often mantises) being able to attack through walls.Fixed a few ragdoll animation bugs that caused "attempted to move pulljoint anchor extremely far" errors.Fixed LightComponent sprites and broken device sprites not being mirrored in mirrored subs.Fixed clients staying in an unsynced state if they rejoin while their character is dead or unconscious,causing the camera not to follow the character and preventing the player from giving up.Fixed conditionals being ignored on delayed status effects.Fixed clients not seeing explosions from items that explode on impact or when their condition reaches zero.








    Barotrauma game dowload